Suikoden is a game that I’ve been meaning to play for years. A highly regarded roleplaying game from the original PlayStation era, it’s renowned for its sprawling storyline and huge cast of playable characters. That also makes it pretty intimidating, and I’ve had a copy sitting on my PS Vita just waiting for when I might have the free time to finally dig in. After all that waiting, I’m now playing a new remastered collection that includes the first two games in the series instead. And it made me realize that, for the past several months, my personal gaming time has been dominated by classic, turn-based RPGs — an experience that has really made clear the genre’s realm of possibilities.

It started with the excellent new version of Dragon Quest 3, which launched last November. That game was the equivalent of video game comfort food: an exceedingly straightforward fantasy adventure that has been spruced up with gorgeous visuals, a lush orchestral soundtrack, and some very welcome quality of life tweaks. Soon after that, Mistwalker released an updated version of Fantasian. It’s technically not an old game — it originally debuted on Apple Arcade in 2021 — but it has t …

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